Snowcalipse Post Three


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The T-A-L-O-S Principle.

A first person’s perspective puzzler, a thinker’s game to boot as it forces you to use your grey matter in order to solve the puzzles laid before you by using elements like blocks, signal jammers, laser connections, motion-recording devices, and turrets.

You’re an android placed in the ruins of beautifully rendered ancient cities such as Greece, and Egypt, on occasion the booming voice of Elohim tells you that you’ll gain everlasting life if you finish all the puzzles. He creates a sense of forbidden mystery around a big central tower, and suggest the entire world around you is a sham.

In order to solve the puzzles you must collect Sigils which are essentially Tetris-style tetrominos blocks to unlock new zones, and new gadgets to use with the puzzles, and eventually that mysterious tower. Once a full set of Sigils are collected, you line them up, much as you would in Tetris, at various interface panels before key doors.

Lots of Aha! Moments in this game, with cool challenges and satisfying endings, want an even bigger challenge? Look for the stars in the game and good luck with those orbiting explosive globes.

Give it a swirl.

Snowcalipse Post Two


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It’s official—I’m getting old because my days of playing irresponsible and morally reprehensible video games like: Hitman, Silent Hill, Grand Theft Auto and Max Payne, are dwindling. How do I know this? because in the middle of Snowcalipse I found myself playing a game featuring a silent princess by the name of Ida.

Yeah go ahead chuckle away my friend. Are you done? Good, let’s continue.

Monument Valley.

If you like 20th century movements such as Cubism, De Stijl, Dadaism and Surrealism, you’ll love this visually striking puzzler which also owes a huge debt to the Dutch graphic artist M. C. Escher, Japanese woodblock prints, and temple architecture from around the globe.

As stated above you play as Ida, a silent princess trying to discover the mystery of Monument Valley by exploring temple-like structures to unlock their secrets. To move Ida, you simply touch where you want her/you to go. As you find your path to your goal you’ll encounter jaw dropping yet impossible geometry. In this game is all about perspective; changing your perspective will change the physical reality. There’s not a single drop of blood anywhere in this game, highly recommended for young and old and anyone in between.

There’s only one flaw with this game; it’s a bit like this post: Too damn short.